Inside the workshop

What works. What comes next.

DAYBUN starts with playable software. Here’s what you can try today and what still needs to be proven before the first production batch.

Updated 7 October 2026

Ready to try

Browser games

Ten original games and the DAYBUN home screen run in the browser, using our existing Lua engine. No account is needed for the demos.

Ready to try

Miyoo Mini Plus

The home screen and nine games were tested on a Miyoo Mini Plus on 30 September. The newest Onion download passed ARM compatibility and desktop runtime checks; an interactive test of this exact build on hardware remains open.

Ready to try

Creator tools

Browser Studio, a level editor and an artwork library exist. You can use them while their controls and connections continue to develop.

In progress

Anbernic and automatic downloads

Test existing games on the Anbernic device. Then demonstrate connecting to Wi-Fi, automatically downloading a newly published game and playing it.

In progress

Updates, saves and remixing

Test interrupted downloads, full storage and failed starts. A working version and intact saves must remain available. The complete remix-to-handheld flow also needs verification.

Still open

Costs and delivery

Confirm the device, quality checks, regional total prices, shipping, import handling and replacements. Manufacturing and fulfilment agreements are still open.

Still open

Community and multiplayer

Shared daily picks, verified leaderboards and multiplayer are future additions. Reliable game delivery comes first.

DAYBUN

One more round?

You can try the games today. No console or account needed.

See all games

DAY ONE CLUB

Day one is taking shape.

We’re testing the hardware and building the creator tools before opening the campaign. The interest list will open when the launch details are ready.

The Day One Club opens soon. ORBIT GLOW is ready to play in your browser.