Why we’re building DAYBUN

A good day has room for a little game.

Five minutes can be enough: for a narrow win, an unexpected encounter or a rabbit who’s got himself into trouble again.

Filibuster, the cheeky pixel rabbit

Small games that stay with you.

DAYBUN grows from an original Lua engine and original games. We like clear pixels, short rounds and characters you remember after switching off.

Players first.

You should be able to switch on and play. If an idea follows, there are tools for changing and building games. Nobody has to code.

Filibuster has an idea.

Our rabbit talks himself into all sorts of trouble. Flying, racing karts or briefly borrowing a star core: the characters give DAYBUN its voice.

Follow the work.

The demos are publicly playable. For hardware, updates and delivery, we explain what has been tested and what remains open. The development page follows that work.

DAYBUN

One more round?

You can try the games today. No console or account needed.

See all games

DAY ONE CLUB

Day one is taking shape.

We’re testing the hardware and building the creator tools before opening the campaign. The interest list will open when the launch details are ready.

The Day One Club opens soon. ORBIT GLOW is ready to play in your browser.